I am a versatile Technical Artist with 15 years of experience in the CGI industry, including 9 years as a CGI Generalist and 6 years as a Technical Artist. I have a proven track record of creating high-quality images and animations for various industries such as television, nuclear, construction, and feature films. Currently, I am working in AAA games, where I apply my expertise in multiple workflows and programming languages such as HLSL and Python to deliver outstanding results. With a strong ability to find creative solutions to complex problems, I am an asset to any team. My adaptability and willingness to learn new skills allow me to stay ahead of the curve and continuously improve my craft.